Analisis Interaksi Dan Respon Penonton Di Media Sosial Terhadap Sinetron “Asmara Gen Z” Dengan Menggunakan Teori Uses And Gratification

Authors

  • Qanitah Salma Universitas Bina Bangsa Banten
  • Rini Sartika Universitas Bina Bangsa Banten
  • Putri Handayani Universitas Bina Bangsa Banten

DOI:

https://doi.org/10.62383/filosofi.v2i1.513

Keywords:

Social Media Interaction, Audience Response, Uses and Gratification Theory

Abstract

This study aims to analyze the interaction and response of viewers on social media to the soap opera Asmara Gen Z using the Uses and Gratification theory. The research method used is a qualitative approach with interaction and response analysis, as well as in-depth interviews with active viewers. The results of the study indicate that the main motivation of viewers in watching the soap opera Asmara Gen Z is because of the presence of young actors and actresses who are relatable to their lives, an interesting and diverse storyline, and a hit soundtrack. This soap opera also succeeded in building hype through social media with active interaction from the players. These findings indicate that the soap opera Asmara Gen Z meets various audience needs, including cognitive, affective, personal identity, social integration and interaction, and escape needs. This study provides insight into how soap operas can create high engagement on social media and provides implications for entertainment content marketing strategies in the digital era.

References

Aditia, S. (2024, December 9). Asmara Gen Z tayang di SCTV: Kisah romansa dan drama remaja masa kini. Liputan 6. Retrieved from https://www.liputan6.com/showbiz/read/5823675/asmara-gen-z-tayang-di-sctv-kisah-romansa-dan-drama-remaja-masa-kini?page=3

Darmawan, F., Nurrahmawati, M. I., Nur Izni, P., & Andalusia, N. (2021). Mediamorfosis itu bernama Booktube: Analisis resepsi terhadap penonton Booktube. Interaksi: Jurnal Ilmu Komunikasi, 10(1), 55–67. Retrieved from https://ejournal.undip.ac.id/index.php/interaksi

Daru, A., Astini, R., Djumarno, & Fadheel, M. D. (2023). Literature review: Peran media sosial dalam pemasaran film Indonesia: Analisis kepuasan dan niat beli penonton. Scientific Journal of Reflection: Economic, Accounting, Management and Business, 6(3), 1–13.

Dian, P., & Indarsih, M. (2021). Pengaruh tayangan sinetron “Dari Jendela SMP” di SCTV terhadap perilaku siswa kelas 8 Cengkareng, Jakarta Barat. Jurnal Akrab Juara, 6(1), 150–155.

Haqqi, D. (2024). Pesan akhlak dalam sinetron Para Pencari Tuhan Jilid 15 (Analisis semiotika Roland Barthes). AL-BALAGH: Jurnal Komunikasi Islam, 8(1), 1–12. Retrieved from http://jurnal.uinsu.ac.id/index.php/balagh/index

Irwansyah, D., Nauvaliana, A., & Karunia, H. (2021). Fenomena penggunaan media sosial: Studi pada teori uses and gratification. Jurnal Teknologi dan Informasi Bisnis, 3(1), 1–13. https://doi.org/10.47233/jteksis.v3i1.187

Irwansyah, D., Shavira, R. H., & Filza, H. A. (2021). Eksplorasi konsep diri para pengguna TikTok dalam memenuhi social needs pada uses and gratification theory. Jurnal Lensa Mutiara Komunikasi, 5(2), 1–2. Retrieved from http://u.lipi.go.id/1487661056

Irwansyah, R., Almira, R. A., & Nabila, A. (2024). Pemenuhan kebutuhan informasi pada TikTok: Studi uses and gratification di era digital. Jurnal Lensa Mutiara Komunikasi, 8(2), 103–116. Retrieved from http://u.lipi.go.id/1487661056

Johan, T. C., & Rispa, D. R. (2022). Analisis penggunaan media sosial untuk pencarian informasi dan media komunikasi menggunakan model uses and gratification. JURIKOM (Jurnal Riset Komputer, 9(5), 1251–1261. Retrieved from http://ejurnal.stmik-budidarma.ac.id/index.php/jurikom

Kumparan. (2023, December 1). Pengertian media sosial menurut para ahli dan manfaatnya. Retrieved from https://kumparan.com/pengertian-dan-istilah/pengertian-media-sosial-menurut-para-ahli-dan-manfaatnya-21fn0xa0A7G

Lilim, H., & Naflah, A. A. (2021). Pengaruh uses and gratification terhadap adiksi Instagram pada emerging adulthood di Kota Bandung. Journal Riset Psikologi. https://doi.org/10.29313/jrp.v1i1.151

Priasih, F. P., Wahidin, M., & Setiyani, L. (2024). Analisis kepuasan mahasiswa STMIK Rosma dalam pemanfaatan akun Instagram @stmikrosmaofficial menggunakan teori uses and gratifications. Jurnal Interkom: Jurnal Publikasi Ilmiah Bidang Teknologi Informasi dan Komunikasi, 17(4), 2–3. https://doi.org/10.35969/interkom.v17i4.276

Rizca, H. (2020). Uji uses and gratifications dalam intensitas menonton program talk show melalui televisi. Journal of Strategic Communication, 10(2), 11–18.

Tresnawati, B., Anugrah, D., & Sari, N. U. (2024). Strategi televisi dalam mempertahankan eksistensi di era digital Inspira TV. ANNABA: Jurnal Ilmu Jurnalistik, 5(1), 69–88. Retrieved from https://jurnal.fdk.uinsgd.ac.id/index.php/jurnalistik

Yugni, F., Latifah, A., Lahuddini, P., et al. (2022). Teori-teori dalam komunikasi massa. JUTKEL: Jurnal Telekomunikasi, Kendali dan Listrik, 3(2), 2–4.

Downloads

Published

2025-01-20

How to Cite

Qanitah Salma, Rini Sartika, & Putri Handayani. (2025). Analisis Interaksi Dan Respon Penonton Di Media Sosial Terhadap Sinetron “Asmara Gen Z” Dengan Menggunakan Teori Uses And Gratification. Filosofi : Publikasi Ilmu Komunikasi, Desain, Seni Budaya, 2(1), 205–212. https://doi.org/10.62383/filosofi.v2i1.513

Similar Articles

<< < 1 2 3 4 5 6 7 > >> 

You may also start an advanced similarity search for this article.