Analisis Pemanfaatan Artificial Intelligence Generatif terhadap Efisiensi Proses Desain Grafis Digital pada Media Informasi Polresta Banyumas
DOI:
https://doi.org/10.62383/imajinasi.v3i2.1110Keywords:
Adobe Firefly, Canva, ChatGPT, Desain Grafis Digital, Kecerdasan Buatan GeneratifAbstract
The advancement of generative Artificial Intelligence (AI) technology has opened significant opportunities for transformation in digital graphic design production processes, including within law enforcement institutions. This study aims to analyze the influence of generative AI utilization on the efficiency of digital graphic design processes, identify supporting and inhibiting factors in its implementation, and formulate strategic recommendations for the use of generative AI in the digital information media of Polresta Banyumas. A descriptive qualitative method was employed, with data collected through observation, documentation, and literature review conducted at the Satres PPA & PPO unit of Polresta Banyumas. The AI tools examined include Canva, Adobe Firefly, and ChatGPT. The findings indicate that generative AI integration is capable of reducing design production time by up to 50–65 percent, enhancing visual consistency, and streamlining the brainstorming and content production process. However, challenges were also identified, including potential over-reliance on AI templates, diminished design originality, and the absence of formal internal policies governing AI use. This study implies that the adoption of generative AI in public institutions must be accompanied by human resource competency development and adaptive internal regulation to ensure its utilization remains optimal, responsible, and sustainable.
References
Achnani, S. (2025). Automating Media Workflows : The Impact of AI on Production Efficiency and Operational Scalability. Algora, 2(2), 79–107. Retrieved from https://doi.org/10.63084/algora.v2i2.72
Adrian, F., & Sahono, M. F. (2026). Pemanfaatan Generative Artificial Intelligence (AI) Dalam Efisiensi Produksi Konten Media Sosial Untuk Pemasaran Digital UMKM. Jurnal Media Akademik (JMA), 4(3).
Anis, Y., Mulyani, S., & Sunardi. (2026). Penerapan Artificial Intelligence (AI) Dalam Desain Grafis Untuk Meningkatkan Kreatifitas Dan Inovasi. Jurnal Ilmiah Multidisiplin Ilmu, 3(2), 92–100. Retrieved from https://doi.org/10.69714/20h2st69
Cao, Y., Li, S., Liu, Y., Yan, Z., Dai, Y., Yu, P., & Sun, L. (2023). A Comprehensive Survey of AI-Generated Content (AIGC): A History of Generative AI from GAN to ChatGPT. https://doi.org/10.48550/arXiv.2303.04226
Cariaga, R. (2025). Human-AI Collaboration in Decision-Making, Creativity, and Productivity: Systematic Review. SSRN Electronic Journal. https://doi.org/10.2139/ssrn.5378095
Cetinic, E., & She, J. (2022). Understanding and Creating Art with AI: Review and Outlook. ACM Transactions on Multimedia Computing, Communications and Applications, 18(2). https://doi.org/10.1145/3475799
Creswell, J. W., & Poth, C. N. (2016). Qualitative Inquiry and Research Design: Choosing Among Five Approaches. In SAGE Publications (p. 488). SAGE Publications. Retrieved from https://books.google.co.id/books?id=DLbBDQAAQBAJ
Dwivedi, Y. K. … Wright, R. (2023). “So what if ChatGPT wrote it?” Multidisciplinary perspectives on opportunities, challenges and implications of generative conversational AI for research, practice and policy. International Journal of Information Management, 71(March). https://doi.org/10.1016/j.ijinfomgt.2023.102642
Epstein, Z., Hertzmann, A., Akten, M., Farid, H., Fjeld, J., Frank, M. R., Groh, M., Herman, L., Leach, N., Mahari, R., Pentland, A., Russakovsky, O., Schroeder, H., & Smith, A. (2023). Art and the science of generative AI: A deeper dive. Science, 380(6650), 1110–1111. https://doi.org/10.1126/science.adh4451
Fahnuri, R. A., Majid, G. Z., Darmawan, T., Kristia, I. P., & Sahono, M. F. (2026). Pemanfaatan Artificial Intelligence (AI) Dalam Pengembangan Konten Multimedia Digital. Jurnal Media Akademik, 4(2).
Feuerriegel, S., Hartmann, J., Janiesch, C., & Zschech, P. (2024). Generative AI. Business and Information Systems Engineering, 66(1), 111–126. https://doi.org/10.1007/s12599-023-00834-7
Giannakos, M., Azevedo, R., Brusilovsky, P., Cukurova, M., Dimitriadis, Y., Hernandez-Leo, D., Järvelä, S., Mavrikis, M., & Rienties, B. (2025). The promise and challenges of generative AI in education. Behaviour and Information Technology, 44(11), 2518–2544. https://doi.org/10.1080/0144929X.2024.2394886
Maulida, R., & Puspitasari, T. (2025). Pemanfaatan Teknologi Artificial Intelligence Pada Platform Canva Dalam Transformasi Media Pembelajaran Bagi Guru Sekolah Dasar. Journal Of Islamic Primary Education, 6(2), 271–281. Retrieved from https://doi.org/10.51875/jispe.v6i02.1041
Oppenlaender, J. (2022). The Creativity of Text-to-Image Generation. https://doi.org/10.1145/3569219.3569352
Pane, M., Ghanistyana, L. P., Affipah, I. L., Cahyani, R. N., & Kartika, S. W. (2025). Implementasi the Circular Model of Some Dalam Pengelolaan Cyber Public Relations Kepolisian Di Era Digital. Jurnal Ilmiah Dinamika Sosial, 9(1), 119–135. https://doi.org/10.38043/jids.v9i1.6125
Purnawirawan, O., & Alam, G. F. (2025). Pemanfaatan Teknologi Artificial Intelligence Generatif Menggunakan Teknik Prompting Tingkat Lanjut Untuk Membuat Motif Batik Digital. Prosiding Seminar Nasional Industri Kerajinan Dan Batik, (3), 1–9. Retrieved from https://proceeding.batik.go.id/index.php/SNBK/article/view/356
Putri, I. A., & Ikhsan, J. (2025). Pemanfaatan Artificial Intelligence dalam Pengembangan Media Pembelajaran untuk Meningkatkan Minat Belajar Peserta Didik. Journal of Learning Technology and Innovation, 1(1), 16–30. Retrieved from https://journal.liacore.org/jolti/article/view/113
Rathore, D. B. (2023). Future of AI & Generation Alpha: ChatGPT beyond Boundaries. Eduzone : International Peer Reviewed/Refereed Academic Multidisciplinary Journal, 12(01), 63–68. https://doi.org/10.56614/eiprmj.v12i1y23.254
Sallam, M. (2023). ChatGPT Utility in Healthcare Education, Research, and Practice: Systematic Review on the Promising Perspectives and Valid Concerns. Healthcare. Retrieved from https://doi.org/10.3390/ healthcare11060887%0A
Satria, A. D., Sidauruk, A., Sutarni, S., & Pirmansah, I. A. (2025). Pemanfaatan Teknologi Generatif Artificial Intelligence sebagai Media Promosi bagi Guru dan Staf Publikasi di Sekolah Dasar. Jurnal Pengabdian Kepada Masyarakat Nusantara (JPkMN), 6(3), 3292–3302.
Shang, G., Low, S. P., & Lim, X. Y. V. (2023). Prospects, drivers of and barriers to artificial intelligence adoption in project management. Built Environment Project and Asset Management, 13(5), 629–645. https://doi.org/10.1108/BEPAM-12-2022-0195
Sugiyono. (2023). Metode penelitian kuantitatif, kualitatif, dan R&D (edisi kedua). Alfabeta.
Wibawa, A., Haerudin, H., & Prasmono, Y. V. F. (2025). Pelatihan Pemanfaatan Artificial Intelligence Dalam Desain Estetik Sebagai Strategi Visual Branding Bagi Calon Technopreneur. Jurmas: Jurnal Pengabdian Masyarakat, 2(2), 97–103.
Zhang, X., & Nekmat, E. (2023). Incorporating competition and comparisons into crisis communication: How competing organizations respond to industry crises. Public Relations Review, 49(3), 102324. https://doi.org/https://doi.org/10.1016/j.pubrev.2023.102324
Downloads
Published
How to Cite
Issue
Section
License
Copyright (c) 2026 Imajinasi : Jurnal Ilmu Pengetahuan, Seni, dan Teknologi

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.



